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- # $Id: BPyNMesh.py 4439 2005-05-17 07:17:52Z ianwill $
- #
- # --------------------------------------------------------------------------
- # BPyNMesh.py version 0.1
- # --------------------------------------------------------------------------
- # helper functions to be used by other scripts
- # --------------------------------------------------------------------------
- # ***** BEGIN GPL LICENSE BLOCK *****
- #
- # This program is free software; you can redistribute it and/or
- # modify it under the terms of the GNU General Public License
- # as published by the Free Software Foundation; either version 2
- # of the License, or (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program; if not, write to the Free Software Foundation,
- # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- #
- # ***** END GPL LICENCE BLOCK *****
- # --------------------------------------------------------------------------
-
-
- # --------------------------------------------------------------------------
- # "Apply size and rotation" function by Jonas Petersen
- # --------------------------------------------------------------------------
- # This function does (hopefully) exactly what the
- # "Apply size and rotation" command does (CTRL-A in Object Mode).
- def ApplySizeAndRotation(obj):
- if obj.getType() != "Mesh": return
- if obj.SizeX==1.0 and obj.SizeY==1.0 and obj.SizeZ==1.0 and obj.RotX == 0.0 and obj.RotY == 0.0 and obj.RotZ == 0.0: return
- mesh = obj.getData()
- matrix = obj.matrix
- v = [0,0,0]
- for vert in mesh.verts:
- co = vert.co
- v[0] = co[0]*matrix[0][0] + co[1]*matrix[1][0] + co[2]*matrix[2][0]
- v[1] = co[0]*matrix[0][1] + co[1]*matrix[1][1] + co[2]*matrix[2][1]
- v[2] = co[0]*matrix[0][2] + co[1]*matrix[1][2] + co[2]*matrix[2][2]
- co[0], co[1], co[2] = v
- obj.SizeX = obj.SizeY = obj.SizeZ = 1.0
- obj.RotX = obj.RotY = obj.RotZ = 0.0
- mesh.update()
-
-